I’m a full-stack software developer with a strong focus on backend development using Java, Spring Boot, and PostgreSQL, experienced in building secure, production-style applications. My work includes a Dockerized To-Do Workspace platform with JWT authentication, role-protected APIs, pagination, and a modern React (Vite) frontend. I also have a background in C++ and Unreal Engine, which strengthens my problem-solving skills and system-level thinking. I’m passionate about building reliable, scalable systems and continuously improving across the full stack.
Design and build gameplay systems, mechanics, and interactions using Unreal Engine with C++. Ideal for prototypes, small games, or expanding existing projects.
Develop smooth, responsive LAN/local multiplayer systems using Unreal C++. Includes replication, session handling, and player logic syncing.
Build custom desktop tools like bank management systems or utilities using Java or C++, with clean structure and user-friendly interfaces.
Fix bugs, remove performance bottlenecks, and clean up messy code in C++ or Unreal Engine. Perfect for leveling up in-development projects.